Streamline says this about the Jet: "The Jet is here to provide easy, understable distance for all arm speeds! With flight numbers of 11 | 5 | -3 | 2, players with high arm speed can expect some awe inspiring hyzer flips and massive turnovers with the Jet. Plus, in a tailwind, the Jet absolutely crushes. Lower arm speed players will find the Jet to be an amazingly straight-to-fade distance driver, with some potential line shaping ability thanks to its natural turn. As the understable complement to the Trace, the Jet fills a valuable niche for players of all arm speeds. Whether you’re looking for an easy-to-throw distance driver, or you love shaping lines from hyzer, the Jet is the driver for you!"
The velocity required to reach a disc's optimal flight path. Range: 1 to 15.
The measure of lift generated by a disc to stay aloft. Range: 1 to 7.
The velocity, relative to the speed of the disc, required to cause the disc to turn with the direction of spin. Range: +1 to -5.
The low-velocity stability that causes a disc to hook at the end of its flight. Range: 0 to 5.
PDGA Disc Specifications
Phases of Flight
|As the disc slows and spin decreases, the disc pulls out of turn and begins to hook at the end of flight|
|The aerodynamic profile turns the disc with the direction of spin during the high-speed phase of flight|
|The initial thrust forward during the high-speed phase of flight|